6.3 - Rooms and challenges
6.3.2 - Thresholds and rooms
To win a game in the Ascent of Olympus mode, you must cross 3 threshold(s), then defeat a boss.
Each level is made up of 7 rooms.
You start in the first room of Threshold 1.
Each room has its own challenge with different levels of difficulty:
- Easy: Requires one random ability to complete
- Moderate: Requires two random abilities to complete
- Difficult: Requires three random skills to complete
The harder the challenge, the greater the bonus.
6.3.3 - Overcoming a challenge
To overcome a challenge, you need to collect the required abilities with your divine cards or boosters.
You can select up to 3 divine cards and as many boosters as you like.
A percentage number indicates your chances of success with the cards you selected.
You don't need to reach 100% to pass a challenge, but if you fall below that number, you may have a greater chance of failing.
6.3.4 - Divine cards energy
In Ascent of Olympus, each divine card has an energy gauge.
Once a card has been used to overcome a challenge, it loses 1 energy point(s).
You cannot use a card that has run out of energy to overcome a challenge.
A card can regain energy with an end-of-challenge bonus.